Materials and Textures
With the completion of the modeling procedure the materiality of the project is already visible as the selected materials have already been assigned to the model’s surfaces.
The three-dimensional geometry of our surface (tile, brick, wood, tile, etc.) is applied via fractal imaging. Moreover, with the surface mapping method textures (material bmp images) may be imposed into selected surfaces. TEKTON has an extended library of default materials. Each user may add those to his personal collection of texture mapping images for endless presentation alternatives.
For more realistic representation of the material texture one may experiment with the parameters reflection, mirroring, refraction, transparency and glossiness, or select one of the software’s preset properties.